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Genesis AI
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Genesis AI

Creator
Creator
Seonglae Cho
Created
Created
2024 Dec 21 23:16
Editor
Editor
Seonglae Cho
Edited
Edited
2025 Feb 9 11:43
Refs
Refs
Mujoco
Genesis AI Usages
Genesis Parallel Simulation
Genesis AI Envs

conda

 
 
Ray Tracing
LuisaCompute renderer
 
https://arxiv.org/pdf/2502.01143
Genesis is a more challenging environment than the Gym framework
 
 

Documentation

🛠️ Installation — Genesis 0.2.0 documentation
Genesis is designed to be cross-platform, supporting backend devices including CPU, CUDA GPU and non-CUDA GPU. That said, it is recommended to use Linux platform with CUDA-compatible GPU to achieve the best performance.
🛠️ Installation — Genesis 0.2.0 documentation
https://genesis-world.readthedocs.io/en/latest/user_guide/overview/installation.html
troubleshooting
📸 Visualization & Rendering — Genesis 0.2.0 documentation
Genesis’s visualization system is managed by the visualizer of the scene you just created (i.e. scene.visualizer). There are two ways for visualizing the scene: 1). using the interactive viewer that runs in a separate thread, and 2). by manually adding cameras to the scene and render images using the camera.
📸 Visualization & Rendering — Genesis 0.2.0 documentation
https://genesis-world.readthedocs.io/en/latest/user_guide/getting_started/visualization.html#faq
 
 

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Genesis AI
Copyright Seonglae Cho