Life Goal for Happiness

Life Goal for Happiness

Creator
Created
Created
2019 Nov 5 3:14
Editor
Edited
Edited
2024 Jan 16 4:45
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Lots of in person


Mere presence of many important personal goals is related with high life satisfaction

  • Goal characters related with SWB
    • match vs. conflict
    • content itself of goal
    • process versus outcome and others
    • Joy in process
Then what is your goal
- Write down it
Success/Failure of achieving
Need to consider, but not much important in process
 

Vertical coherence of goals - match vs. conflict


Structure Coherence at various levels

  • Between Goals
    • within level (horizontal)
    • b/w lower vs. higher level (vertical)
  • Between personal resource & goa
  • Between goals & environment (refer Kasser’s prison study)

One makes other goal make easier versus. no coherence → regret

 

Goal Framing - important attitude


  • “avoidance” goals - not get criticized, not appear dumb
  • “approach” goals - try something new, learn as much as possible
second one is more closer to happiness - *a very stable, significant difference
 
The safest boat is one that never leaves the dock. The next safest boat is one who know when to sail and when not to and where to sail and where not to And that is well-equipped and well taken care of.
 

Focus of Goal Pursuit - Process versus Outcome


“Linking” - extent to which a person believes that their happiness is dependent upon obtaining certain kinds of outcomes
High Linkers - “I can be happy if and only X happens…” - even minor negative events seen as threats to higher order goals (happiness)
High linkers ruminate more and experience more depression - like over justify
 

Joy is in the process


the activity should be engaged for intrinsic reasons (fun, enjoyment, interest), not merely as a means for another purpose (refer "wait")
  • intrinsic motivation - desire to engage in an activity because we enjoy it or find it interesting - ex. "Flow"
  • extrinsic motivation - desire to engage in an activity because of external rewards or pressures
Flow loss of self-consciousness(time flies) and give lot pleasure after flow
Flow - Autotelic experience by high skill and challenge auto = itself, telos= goal
notion image
 
Achievement: A ‘by-product’ of joyful engagement not a object - Happiness is NOT about reaching a destination, process
 

Over-justification


Occurs when incentives are used to bring out behavior without any external reward
  • When overly rewarded, interest dies
"the game lost its magical qualities for me once I thought seriously about playing for a living" - NBA legend, Bill Russell
 

Summary


  • minimize conflicts
  • choose goals that maximize your talents, interests, and match your skill level - to Flow
  • focus more on the PROCESS, less on the outcome "focus on BEING X, not on BECOMING X"
"Changing time is tremendously shorter than life after change and process before change"
 
 

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