THREE.js dynamically add points to a Points geometry does not render
Here's a fiddle with your first setup installed: https://jsfiddle.net/87wg5z27/236/ var scene, renderer, camera; var cube; var controls; init(); animate(); function init() { renderer = new THREE.WebGLRenderer( {antialias:true} ); var width = window.innerWidth; var height = window.innerHeight; renderer.setSize (width, height); document.body.appendChild (renderer.domElement); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera (45,
https://stackoverflow.com/questions/41177425/three-js-dynamically-add-points-to-a-points-geometry-does-not-render