Raycaster intersects with invisible objects · Issue #14700 · mrdoob/three.js
There is one old problem for me, but still I can't find same issue in task tracker. Have a look at this line: three.js/src/core/Raycaster.js Line 46 in a1daef3 if ( object.visible === false ) return; Why Raycaster checks visible property...
https://github.com/mrdoob/three.js/issues/14700