you need to clone and TWEEN.update()
THREE.JS Mesh position smooth animation
I have a pretty easy question for you with three.js about x position translation of an imported .obj mesh. I'm fairly new to three.js and was wandering if someone could give me some lead on what to do or solve this problem. So...
https://stackoverflow.com/questions/51557202/three-js-mesh-position-smooth-animation
tweenjs/tween.js
NOTE This is a work in progress. If you find that something is unclear or missing details, please file an issue and help make this guide better. Or feel free to submit clarifications or improvements of your own if you feel you can help too!
https://github.com/tweenjs/tween.js/blob/master/docs/user_guide.md
Easing Functions Cheat Sheet
Easing functions specify the speed of animation to make the movement more natural. Real objects don't just move at a constant speed, and do not start and stop in an instant. This page helps you choose the right easing function.
https://easings.net/


