WebXR Frameworks
Image Set mapping example (not real 3d)
Looking Glass might have just invented the GIF's 3D successor
On June 15th, 1987, CompuServe introduced the GIF, a way to share images - or animated sequences of images - anywhere. The incredible portability of the late Steve Wilhite's "graphics interchange format" made it the perfect canvas for viral memes. Now, a company called Looking Glass is trying to make holograms effortlessly portable, too.
https://www.theverge.com/23132875/looking-glass-blocks-3d-vr-sharable-image
API
WebXR Device API - Web APIs | MDN
WebXR is a group of standards which are used together to support rendering 3D scenes to hardware designed for presenting virtual worlds ( virtual reality, or VR), or for adding graphical imagery to the real world, ( augmented reality, or AR).
https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API

WebXR Samples
Does my browser support WebXR? Sample pages demonstrating how to use various aspects of the WebXR API. Learn More Models used in these samples come from Poly, and many were modeled in Blocks. They are stored and loaded using the glTF 2.0 format. Attribution for individual models can be found under the media/gltf folders for this repository.
https://immersive-web.github.io/webxr-samples/
WebXR Device API - Web APIs | MDN
WebXR is a group of standards which are used together to support rendering 3D scenes to hardware designed for presenting virtual worlds ( virtual reality, or VR), or for adding graphical imagery to the real world, ( augmented reality, or AR).
https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API


Seonglae Cho