β\betaβ is reflectivity and CrC_rCr is reflect color and C0C_0C0 is object colorC=C0+(Cr−C0)βC = C_0 + (C_r - C_0) \betaC=C0+(Cr−C0)βReflection computing methodsPhong reflection modelAmbient reflectionDiffuse ReflectionSpecular Reflection www.cs.ucr.eduhttps://www.cs.ucr.edu/~craigs/courses/2022-fall-cs-130/lectures/lighting-shading.pdfwww.cs.ucr.eduhttps://www.cs.ucr.edu/~craigs/courses/2022-fall-cs-130/lectures/raytracing-shadow-reflect-transmit.pdf