Chapter 1
Internet Structure
Packet switching
Circuit Switching
- less efficient as packet switching for network utilization
ISP
Packet delay
OSI Layer
Chapter 2
Caching and HTTP version up is for performance
Application Layer
HTTP
- HTTP/1.1
- decreased delay in multi-object HTTP requests is key goal of HTTP/2, HTTP/3
- HTTP/2
- If we introduce multiple connection, everyone want to connect more. This is design limitation of .
somewhat distributed but compatible
- Design philosophy is
DNS
P2P
Chapter 3
- - not important
- - important
Seonglae Cho