Text (novels) → Images (webtoons) → Video (films) → Participation (games)
This is the typical direction of content re-use; it rarely happens in reverse.
The example in parentheses is the flow for literary content. For non-fiction content, you could think of the flow as: articles → card news (carousel-style posts) → YouTube videos → influence on people.
Within the broader category of “content/entertainment companies,” the ones that don’t confine themselves to a single domain boundary and instead commercialize across domains tend to make money and succeed.
Content Industry Notion
Content Industries

Seonglae Cho